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This movement type may be perfect for those attempting to creep on an enemy squad or stealthily approach a Buy Station, as an undisciplined enemy team may not expect someone to shimmy up to the objective. Going prone also drops your movement volume down to its lowest levels. This benefit may be great for picking off enemies at long distances, as your Operator will use the ground to offer more stability even while using the highest magnification optics. Going prone allows for precision accuracy with weapons, the softest movement volume and the lowest profile, but at the cost of the slowest movement speed.įiring a weapon while prone offers the most recoil mitigation and accuracy buff out of all movement stances. The final basic movement technique is going prone, which is done by holding down circle. A well-timed crouch could also foil an enemy’s attempt to get a headshot in the middle of a gunfight, which could offer a few split-seconds of an advantage while they re-adjust their aim. The other benefit to crouching is how it physically lowers an Operator’s profile, allowing them to potentially take better cover behind objects. Whether you are behind enemy lines or trying to move closer to an objective, crouch walking could be a viable solution to having some speed while still being stealthy. This may be great when using a weapon with a wilder recoil pattern, such as a submachine gun (SMG), or any weapon in general, as being able to accurately place that first shot can help lead to victory in any engagement.Ĭrouching also softens the sound of footsteps, allowing for stealthier movement across the map. In a crouch, your Operator gets an accuracy boost and recoil reduction bonus. To get out of a crouch, press that button again. To crouch, press the O (circle) on your controller. Think of crouching as the inverse of sprinting by crouching, you are sacrificing speed for the sake of accuracy, a lower profile, and softer movement acoustics. Furthermore, it may take some time to get used to automatically tactical sprinting from a standstill, especially when it comes to getting around objects.Īgain, some elite Warzone players use it, but not all do it’s all down to personal preference. This may be an issue when trying to not give away a position by sprinting, which is louder than walking. However, enabling Auto Tactical Sprint may make more subtle movements more difficult while standing. This may be especially true for aggressive players who often find themselves sprinting from point-to-point, or who use advanced movement techniques often. Having this enabled removes the need for a double button press, which some players might find more comfortable to their playstyle. When enabled, moving forward while standing will make your character automatically activate tactical sprint, removing the need to double press the button mapped to the sprint command. Or, use your best judgement in deciding when that extra speed boost is absolutely necessary, even if it is long after spawning into a map.Ĭommonly used by some of most elite Warzone players, Auto Tactical Sprint is a setting within the Movement section of the Options menu. In other words, make it count… But how?Ĭonsider using your tactical sprint in the very beginning of a game to potentially beat an enemy to an objective. Furthermore, unless it is refreshed by way of a perk, the Stim Tactical Equipment, or Field Upgrade, there is a long cooldown between each use of tactical sprint. Outside of vehicles, tactical sprinting is the fastest way of moving, but you are unable to aim down sights without losing this sprint.ĭuring a tactical sprint, your Operator holds a carried weapon towards the sky, making it even slower to ready that weapon for firing after a sprint. To tactical sprint, click 元 twice and hold forward. Tactical sprint is an even faster sprint a short burst of speed that sees your Operator use all their energy to rush forward.